You could try to level it up by using distribute wares. by Azhukar Thu, 6. I understand their initial concept but this level of change in the core game, not beta, is just really punishing to players that are just starting out. In X4, it is now possible to be completely free and creative. The moment you leave again, your pilot takes the helm and continues with their previous orders. x4 foundations forum https://forum.egosoft.com/ Check the game out at https://www.egosoft.com/ #BaconsTV #x4foundationsCE #Games Anybody know the fastest way to level up pilot skills so I can finally setup Autotrade? You can leave a ship, climb down a ladder, walk over the dock of a large space station into another ship you may have parked there and replace the pilot that was working for you just by clicking on his chair. Frankly, auto mining is far stronger than auto trading. .c_dVyWK3BXRxSN3ULLJ_t{border-radius:4px 4px 0 0;height:34px;left:0;position:absolute;right:0;top:0}._1OQL3FCA9BfgI57ghHHgV3{-ms-flex-align:center;align-items:center;display:-ms-flexbox;display:flex;-ms-flex-pack:start;justify-content:flex-start;margin-top:32px}._1OQL3FCA9BfgI57ghHHgV3 ._33jgwegeMTJ-FJaaHMeOjV{border-radius:9001px;height:32px;width:32px}._1OQL3FCA9BfgI57ghHHgV3 ._1wQQNkVR4qNpQCzA19X4B6{height:16px;margin-left:8px;width:200px}._39IvqNe6cqNVXcMFxFWFxx{display:-ms-flexbox;display:flex;margin:12px 0}._39IvqNe6cqNVXcMFxFWFxx ._29TSdL_ZMpyzfQ_bfdcBSc{-ms-flex:1;flex:1}._39IvqNe6cqNVXcMFxFWFxx .JEV9fXVlt_7DgH-zLepBH{height:18px;width:50px}._39IvqNe6cqNVXcMFxFWFxx ._3YCOmnWpGeRBW_Psd5WMPR{height:12px;margin-top:4px;width:60px}._2iO5zt81CSiYhWRF9WylyN{height:18px;margin-bottom:4px}._2iO5zt81CSiYhWRF9WylyN._2E9u5XvlGwlpnzki78vasG{width:230px}._2iO5zt81CSiYhWRF9WylyN.fDElwzn43eJToKzSCkejE{width:100%}._2iO5zt81CSiYhWRF9WylyN._2kNB7LAYYqYdyS85f8pqfi{width:250px}._2iO5zt81CSiYhWRF9WylyN._1XmngqAPKZO_1lDBwcQrR7{width:120px}._3XbVvl-zJDbcDeEdSgxV4_{border-radius:4px;height:32px;margin-top:16px;width:100%}._2hgXdc8jVQaXYAXvnqEyED{animation:_3XkHjK4wMgxtjzC1TvoXrb 1.5s ease infinite;background:linear-gradient(90deg,var(--newCommunityTheme-field),var(--newCommunityTheme-inactive),var(--newCommunityTheme-field));background-size:200%}._1KWSZXqSM_BLhBzkPyJFGR{background-color:var(--newCommunityTheme-widgetColors-sidebarWidgetBackgroundColor);border-radius:4px;padding:12px;position:relative;width:auto} You may want to try the "Fill Shortages" behavior. X4 Foundations uses modular stations and also ship upgrades. in: X4: Foundations Basic Seminar (Piloting) Edit Contents 1 Description 2 Uses 3 Usually found: 4 Average Price: 100 Cr Description Available in many topics, digital seminars are perhaps the most comfortable way to learn on the go, making them very popular with learned experts and budding students alike. x4: foundations how to level up pilots. I did use seminars on my first 3 miners or so, but stopped doing it after that, as I started to get a feeling it was bugged if you used seminars. Image of A Little Princess for fans of A Little Princess 2908543 This A Little Princess screencap contains street, city scene, and urban setting. The level you select as your starting point determines the proficiency of your pilot. More boarding stars gives marine more combat power and boosts chances to clear the room drasticaly. by GCU Grey Area Thu, 3. It isn't forcing us to "have fun the right way" it is just a frustrating obstacle to having fun. Valve Corporation. .FIYolDqalszTnjjNfThfT{max-width:256px;white-space:normal;text-align:center} Find Out Inside! So apart from the obvious we can only guess, if for example explore in a dangerous sector gains more skill points. 3. How do you assign the trader to a station manager? I get one of my best pilots to a trade cargo ship, and then I start training him up. So in this X4 Foundations gameplay episode, I give it a try. After gaining enough money through fighting or trading, most players want to establish their own economy and start influencing the universe on a larger scale. ._1x9diBHPBP-hL1JiwUwJ5J{font-size:14px;font-weight:500;line-height:18px;color:#ff585b;padding-left:3px;padding-right:24px}._2B0OHMLKb9TXNdd9g5Ere-,._1xKxnscCn2PjBiXhorZef4{height:16px;padding-right:4px;vertical-align:top}.icon._1LLqoNXrOsaIkMtOuTBmO5{height:20px;vertical-align:middle;padding-right:8px}.QB2Yrr8uihZVRhvwrKuMS{height:18px;padding-right:8px;vertical-align:top}._3w_KK8BUvCMkCPWZVsZQn0{font-size:14px;font-weight:500;line-height:18px;color:var(--newCommunityTheme-actionIcon)}._3w_KK8BUvCMkCPWZVsZQn0 ._1LLqoNXrOsaIkMtOuTBmO5,._3w_KK8BUvCMkCPWZVsZQn0 ._2B0OHMLKb9TXNdd9g5Ere-,._3w_KK8BUvCMkCPWZVsZQn0 ._1xKxnscCn2PjBiXhorZef4,._3w_KK8BUvCMkCPWZVsZQn0 .QB2Yrr8uihZVRhvwrKuMS{fill:var(--newCommunityTheme-actionIcon)} Dec 20, 13:33, Powered by phpBB Forum Software phpBB Limited. It seems now you can level them up via trading exclusively not just via fighting. 1. A big focus in the development of X4 has been to achieve a seamless and immersive experience when moving between ships. If I recall correctly, having the pilots assigned to stations would reliably increase their piloting skills within a few days. Finding 3 star pilots on stations and buying them directly is one option. Started playing this just this week, and kinda have been on some hardcore sessions and currently sitting at 50h playtime. 13 - Can I find a 3-Star Pilot? I set a ship to patrol an area. Ventures and combat are best for training them up. I have over a dozen miners and they've pulled in over 100mil for my game. Note: This is ONLY to be used to report spam, advertising, and problematic (harassment, fighting, or rude) posts. Note: This is ONLY to be used to report spam, advertising, and problematic (harassment, fighting, or rude) posts. X4 Foundations has the most dynamic universe in the X series. X4 Foundations v4.0 | Absolute Beginners Guide - Episode 3 - Mining & Money! Piloting skill is crucial in many ways: it increases the combat capability of the NPC craft (eg main gun/turret accuracy & heat management), plus its maneuverability (crucial in a L/XL ship, but also important for an M frigate or even an S fighter/bomber), while decreasing time taken for the NPC pilot to make decisions (eg which direction to By: Katharsis. by jlehtone Sat, 5. Mining helps level up pilots, supposedly. Find Out Inside! I have found this to somewhat be the case but I think some are mission based and tend to respond with "I'm busy.". The skill system in X4 is extremely poorly implemented by the devs. The problem lies in the fact that autotrading and all AI-controlled functions are fundamental to X games. and maybe verify your game files. If the gap between boarders 3 or more, death chance is 1 for 10-20, but skilled marines are extremely hard to get and easy to waste. It usually involved me having to hunt around in the sector to try & see if there is anything within that 1 sector that can even be traded at a profit. It would be cool if there was a higher chance to encounter a 3+ star pilot at bars with unique models. It is the seventh and most recent installment in the X series, following X Rebirth . I currently own 109 ships, I have 3 stations and 1 sector. ._1LHxa-yaHJwrPK8kuyv_Y4{width:100%}._1LHxa-yaHJwrPK8kuyv_Y4:hover ._31L3r0EWsU0weoMZvEJcUA{display:none}._1LHxa-yaHJwrPK8kuyv_Y4 ._31L3r0EWsU0weoMZvEJcUA,._1LHxa-yaHJwrPK8kuyv_Y4:hover ._11Zy7Yp4S1ZArNqhUQ0jZW{display:block}._1LHxa-yaHJwrPK8kuyv_Y4 ._11Zy7Yp4S1ZArNqhUQ0jZW{display:none} by Nulric Thu, 6. All rights reserved. Dec 20, 23:33, Post Other games have exponential experience requirements because they are designed to limit the power of the player to progress at a particular rate. So glad I have, what a great game! Also another good method is explorers. by Alan Phipps Thu, 6. A pilot with 0 stars can trade, you just have to queue the trades for him or assign to a station manager that then does the same. im not sure whats wrong with my x4 but i get nearly every captain/pilot with 4 star piloting and 3 star moral. by Kpla Keltak Thu, 6. Now to be a 3 star captain they only need an average of 3 stars. And Yes also if you can get a small group as a AI fleet using orders like Patrol Sector, or Defend Position, Protect Station. Following is my mix of mods (v3.0+dlc) to make this part of the game go from meh to amazing. X4: Foundations tutorial Auto Trading with a one star pilot! Ships, weapons, upgrades and even stations. That update also broke auto explore so use a mod. Aug 20, 12:38, Post I've not been able to gain any piloting xp from auto mining. Also the reserve captains of the ships you usually fly yourself can gradually gain pilot and morale skills from starting at 2 stars or less up to getting 3-4 stars, even if they don't do any combat or trading themselves. You just right click on the patch of resources and the unit knows what to do - and then it does it "forever" without player input. Building space stations and factories has always been a foundation of the X games. Aug 20, 16:50, Post Much less reserve a L trader for it. My crew service members have skilled-up though, they're all able now, and started out as apprentices. Valve Corporation. Do you not enjoy having a pilot take 30 real-time hours to get 3 start? They would do one cycle, then wait at the home base for more instructions. At this rate I feel like auto trading will be pointless because when I can eventually do it it won't be of interest to me. I tried fill shortage and it didn't work but I will try that manager thing once I can get a few more stars for managers. but other wise it is very hard to find. Dec 20, 04:22, Post I don't find any NPC qualified as a pilot. In X4: Foundations, the player can buy a large number of ships and either directly control them, or give them orders to execute, ranging from going to dock in a specific station to auto-trading a variety of goods between stations in a zone. She's been running that ship for about one full day's worth of play (24-hours) non-stop and hasn't budged skill-wise; still has the same little sliver of a star to go to be 3 stars. There's so many ways to go about this, that might actually provide some interesting gameplay decisions and instead they decided to just slap a massive time gate on it, and not even in a way that makes a lot of sense. Viewed 3k times 0 When you try to set default behaviors for AI-controlled craft in X4:Foundations, you'll see that the Default Behavior button brings up a list of tasks with a number of stars next to each. by Eyeseeyou Wed, 2. In the meantime, I continue to build up my space station and continue to reseach.I also want to set a ship to auto-explore, but I am not successful in doing so, I'm afraid. by Nort The Fragrent Thu, 3. Although not a lot it adds up. Now with X4, we have taken another, massive step. Get more NPC traders to help push down margins. A docking computer is going to be one of the most important things a player can buy early on. Dec 20, 17:19, Post There is no effective way to level your pilots, it's designed to take real life days or obscene micromanagement with seminars. I also turned my original 3 explorers into 3 stars just from exploring and dropping satellites. By what i mean by that also not just in fighters but in traders, that if you are manually doing the orders or trades your pilot is not getting the experience that he could be getting if he were doing it on his own. X4 Foundations seems to be hiding them in a far-off space station that I will never visit. You name it. whats the best way to find or train them? I've been playing for 2 hours and only got one 3 star pilot by getting my 1/2 star to 2 stars with a 1 star seminar then the rest by manually selecting trade routes. You will also need to spend vast amount of marines to get one vet. Mod the pain away, or wait for the developers to reverse this insane war on experience. Manage an empire or EXPLORE space in first person. If every loop has an arbitrary point at which "automation is too powerful to be allowed" they've made a bad gameplay structure. For each pilot that successfully graduates training, the training carrier commander may receive a minor bump in XP to the commander's piloting and management skills. Many people understood, and agreed, that not everything in the game should happen quickly, or be tied to the amount of money you have. https://www.egosoft.com:8444/confluence/display/X4WIKI/X4%3A+Foundations+Manual Good advice, managed to find one 4-star pilot but his cost was 60m, a bit steep . All trademarks are property of their respective owners in the US and other countries. Pilots will also level up doing active fighting that are typically not in your control. Ad nauseum until 15 minutes into the game at which point they would "learn" to work by themselves, but only the 3 you started with. And many, many people disagree. "from build module" means pilot that comes with ship you ordered from ship fabricator, either NPC or your own. But also, how am I supposed to get decent captains for my war fleets? But many of those games are designed around carefully controlling progress to incentivizing spending real money to skip progress barriers, not for the sake of "player fun". Find a station building mission (I did it with one where I had to build a defense platform for the SCA). By rejecting non-essential cookies, Reddit may still use certain cookies to ensure the proper functionality of our platform. I haven't even gotten any serious production up yet. X4: Foundations. Races expand their empire based on supply and demand, which leads to an extremely dynamic universe where every action the player makes can influence the course of the entire universe. by grapedog Thu, 3. It ain't easy. Dec 20, 17:53, Post After gaining enough money through fighting or trading, most players want to establish their own economy and start influencing the universe on a larger scale. Aug 20, 08:15, Post For example, Automine requires a pilot with one star while Explore requires a three star pilot. Stations can be constructed from a variety of modules, be it production modules, living sections, docks or many other types of parts. by Raevyan Wed, 2. You can order cheapest possible ship with minimal equipment and you get randomly from decent to excellent pilot with it. The others would also wait 15 minutes from their creation until they started becoming autonomous. )I am looking for a few good pilots! It will have a pilot with 3-4 stars. I am not playing X4 to be a MOBA and micromanaging each and every action of my unit on the map. https://www.egosoft.com:8444/confluence/display/X4WIKI/X4+Wiki+Home. 10K views 2 years ago Today in X4 Foundations Split Vendetta DLC we build our pilot school to try and level the captains pilot stars, with hopes that we get some 3 star pilots. ._9ZuQyDXhFth1qKJF4KNm8{padding:12px 12px 40px}._2iNJX36LR2tMHx_unzEkVM,._1JmnMJclrTwTPpAip5U_Hm{font-size:16px;font-weight:500;line-height:20px;color:var(--newCommunityTheme-bodyText);margin-bottom:40px;padding-top:4px;text-align:left;margin-right:28px}._2iNJX36LR2tMHx_unzEkVM{-ms-flex-align:center;align-items:center;display:-ms-flexbox;display:flex}._2iNJX36LR2tMHx_unzEkVM ._24r4TaTKqNLBGA3VgswFrN{margin-left:6px}._306gA2lxjCHX44ssikUp3O{margin-bottom:32px}._1Omf6afKRpv3RKNCWjIyJ4{font-size:18px;font-weight:500;line-height:22px;border-bottom:2px solid var(--newCommunityTheme-line);color:var(--newCommunityTheme-bodyText);margin-bottom:8px;padding-bottom:8px}._2Ss7VGMX-UPKt9NhFRtgTz{margin-bottom:24px}._3vWu4F9B4X4Yc-Gm86-FMP{border-bottom:1px solid var(--newCommunityTheme-line);margin-bottom:8px;padding-bottom:2px}._3vWu4F9B4X4Yc-Gm86-FMP:last-of-type{border-bottom-width:0}._2qAEe8HGjtHsuKsHqNCa9u{font-size:14px;font-weight:500;line-height:18px;color:var(--newCommunityTheme-bodyText);padding-bottom:8px;padding-top:8px}.c5RWd-O3CYE-XSLdTyjtI{padding:8px 0}._3whORKuQps-WQpSceAyHuF{font-size:12px;font-weight:400;line-height:16px;color:var(--newCommunityTheme-actionIcon);margin-bottom:8px}._1Qk-ka6_CJz1fU3OUfeznu{margin-bottom:8px}._3ds8Wk2l32hr3hLddQshhG{font-weight:500}._1h0r6vtgOzgWtu-GNBO6Yb,._3ds8Wk2l32hr3hLddQshhG{font-size:12px;line-height:16px;color:var(--newCommunityTheme-actionIcon)}._1h0r6vtgOzgWtu-GNBO6Yb{font-weight:400}.horIoLCod23xkzt7MmTpC{font-size:12px;font-weight:400;line-height:16px;color:#ea0027}._33Iw1wpNZ-uhC05tWsB9xi{margin-top:24px}._2M7LQbQxH40ingJ9h9RslL{font-size:12px;font-weight:400;line-height:16px;color:var(--newCommunityTheme-actionIcon);margin-bottom:8px} Ships also offer a variety of upgrades. I've finally gotten the motivation and had great success in getting into it. So it seems bugged out. X4 Wiki: I trained one from zero star to one star, it took hours, and it was painful. It consists of a huge universe, simulated from the bottom up. Those miners will train up as a 3 star Pilot or a 3 star Manager over time. It's the least rewarding part of the entire game. I do believe you can get 3 star seminars from some missions perhaps guild missions, but it should say in the mission if the reward is a 3 star seminar you don't have to do the mission to know, it will just say that as part of the rewards. Before the patch it only went up till 2 stars for my traders. Ok yeah that sounds broken. Learn All The Things, RandomMine, RandomTrade, RandomSupply, and Mules. X4 Wiki: Note: This is ONLY to be used to report spam, advertising, and problematic (harassment, fighting, or rude) posts. You could use SETA to really speed this up. Fly that puppy through a gate into a Xenon sector. ._2Gt13AX94UlLxkluAMsZqP{background-position:50%;background-repeat:no-repeat;background-size:contain;position:relative;display:inline-block} Using seminars is the quickest way to rank up a pilot, but you first need to know how to get access to them as buying from traders will only get you so far. The system is a small % chance per action to level up. Can a new player afford a dozen fighters though. You could take pilots from mining ships that are 3 stars and transfer them to your trade ship. Let's look at how training and seminars. Get a better pilot : X4Foundations 182 Posted by 3 years ago Get a better pilot When you buy a ship, you get 4 levels of loadout available. I love that X gives me the option to fly a fighter and get into the thick of battle, but we need solid and comprehensive tools for the "rest of the game" which is building automation loops to expand your empire. Engines, weapons and other equipment can be added in a graphical editor and actually seen on the ship. X4 Foundations, the latest space combat and trading simulator from Egosoft, is an exemplary space strategy that is as complex as they get. Building space stations and factories has always been a foundation of the X games. So drop your current captain off as the manager you need, or pilot. ._2FKpII1jz0h6xCAw1kQAvS{background-color:#fff;box-shadow:0 0 0 1px rgba(0,0,0,.1),0 2px 3px 0 rgba(0,0,0,.2);transition:left .15s linear;border-radius:57%;width:57%}._2FKpII1jz0h6xCAw1kQAvS:after{content:"";padding-top:100%;display:block}._2e2g485kpErHhJQUiyvvC2{-ms-flex-align:center;align-items:center;display:-ms-flexbox;display:flex;-ms-flex-pack:start;justify-content:flex-start;background-color:var(--newCommunityTheme-navIconFaded10);border:2px solid transparent;border-radius:100px;cursor:pointer;position:relative;width:35px;transition:border-color .15s linear,background-color .15s linear}._2e2g485kpErHhJQUiyvvC2._3kUvbpMbR21zJBboDdBH7D{background-color:var(--newRedditTheme-navIconFaded10)}._2e2g485kpErHhJQUiyvvC2._3kUvbpMbR21zJBboDdBH7D._1L5kUnhRYhUJ4TkMbOTKkI{background-color:var(--newRedditTheme-active)}._2e2g485kpErHhJQUiyvvC2._3kUvbpMbR21zJBboDdBH7D._1L5kUnhRYhUJ4TkMbOTKkI._3clF3xRMqSWmoBQpXv8U5z{background-color:var(--newRedditTheme-buttonAlpha10)}._2e2g485kpErHhJQUiyvvC2._1asGWL2_XadHoBuUlNArOq{border-width:2.25px;height:24px;width:37.5px}._2e2g485kpErHhJQUiyvvC2._1asGWL2_XadHoBuUlNArOq ._2FKpII1jz0h6xCAw1kQAvS{height:19.5px;width:19.5px}._2e2g485kpErHhJQUiyvvC2._1hku5xiXsbqzLmszstPyR3{border-width:3px;height:32px;width:50px}._2e2g485kpErHhJQUiyvvC2._1hku5xiXsbqzLmszstPyR3 ._2FKpII1jz0h6xCAw1kQAvS{height:26px;width:26px}._2e2g485kpErHhJQUiyvvC2._10hZCcuqkss2sf5UbBMCSD{border-width:3.75px;height:40px;width:62.5px}._2e2g485kpErHhJQUiyvvC2._10hZCcuqkss2sf5UbBMCSD ._2FKpII1jz0h6xCAw1kQAvS{height:32.5px;width:32.5px}._2e2g485kpErHhJQUiyvvC2._1fCdbQCDv6tiX242k80-LO{border-width:4.5px;height:48px;width:75px}._2e2g485kpErHhJQUiyvvC2._1fCdbQCDv6tiX242k80-LO ._2FKpII1jz0h6xCAw1kQAvS{height:39px;width:39px}._2e2g485kpErHhJQUiyvvC2._2Jp5Pv4tgpAsTcnUzTsXgO{border-width:5.25px;height:56px;width:87.5px}._2e2g485kpErHhJQUiyvvC2._2Jp5Pv4tgpAsTcnUzTsXgO ._2FKpII1jz0h6xCAw1kQAvS{height:45.5px;width:45.5px}._2e2g485kpErHhJQUiyvvC2._1L5kUnhRYhUJ4TkMbOTKkI{-ms-flex-pack:end;justify-content:flex-end;background-color:var(--newCommunityTheme-active)}._2e2g485kpErHhJQUiyvvC2._3clF3xRMqSWmoBQpXv8U5z{cursor:default}._2e2g485kpErHhJQUiyvvC2._3clF3xRMqSWmoBQpXv8U5z ._2FKpII1jz0h6xCAw1kQAvS{box-shadow:none}._2e2g485kpErHhJQUiyvvC2._1L5kUnhRYhUJ4TkMbOTKkI._3clF3xRMqSWmoBQpXv8U5z{background-color:var(--newCommunityTheme-buttonAlpha10)} New to X4 here, I recently bought a large freighter with the purpose of selling all the excess energy cells I was producing in my HQ automatically. That investment would better spent on a station first that can provide long term income and eventually their own warf then shipyard where the fun really begins. Manage an empire or EXPLORE space in first person. If we take at face value the Egosoft approach, it is comparable to your resource collection units in Starcraft not being able to mine on their own. by EGO_Aut Wed, 2. It seems people don't realize you can queue up a trader to have 200+ trades in a few minutes, thus not touching him again till he's 3 stars and can be automated. Changing the loadout after you've selected the starting point doesn't affect the pilot's proficiency. ._3Z6MIaeww5ZxzFqWHAEUxa{margin-top:8px}._3Z6MIaeww5ZxzFqWHAEUxa ._3EpRuHW1VpLFcj-lugsvP_{color:inherit}._3Z6MIaeww5ZxzFqWHAEUxa svg._31U86fGhtxsxdGmOUf3KOM{color:inherit;fill:inherit;padding-right:8px}._3Z6MIaeww5ZxzFqWHAEUxa ._2mk9m3mkUAeEGtGQLNCVsJ{font-family:Noto Sans,Arial,sans-serif;font-size:14px;font-weight:400;line-height:18px;color:inherit} Just don't expect easy linear progress from one star to five, or to be able to completely skip this progression just by having large amounts of cash, as this is completely contrary to how experience progression is intended to work, and indeed works in many, if not most, games. whats the best way to find or train them? ._2a172ppKObqWfRHr8eWBKV{-ms-flex-negative:0;flex-shrink:0;margin-right:8px}._39-woRduNuowN7G4JTW4I8{margin-top:12px}._136QdRzXkGKNtSQ-h1fUru{display:-ms-flexbox;display:flex;margin:8px 0;width:100%}.r51dfG6q3N-4exmkjHQg_{font-size:10px;font-weight:700;letter-spacing:.5px;line-height:12px;text-transform:uppercase;-ms-flex-pack:justify;justify-content:space-between;-ms-flex-align:center;align-items:center}.r51dfG6q3N-4exmkjHQg_,._2BnLYNBALzjH6p_ollJ-RF{display:-ms-flexbox;display:flex}._2BnLYNBALzjH6p_ollJ-RF{margin-left:auto}._1-25VxiIsZFVU88qFh-T8p{padding:0}._2nxyf8XcTi2UZsUInEAcPs._2nxyf8XcTi2UZsUInEAcPs{color:var(--newCommunityTheme-widgetColors-sidebarWidgetTextColor)} Group select units -> action here -> done. Includes a quick review of the Cormorant,. X4: Foundations is a space trading and combat game developed and published by Egosoft. You'll need to endlessly grind missions for seminars, otherwise. Apparently the gain is based on how many actions and exploring is the most actions for the time I believe. But, boy, it's a slow process. And once you get a S/M Ship Fab your credit issues are over, and a new one begins. I can see where they are coming from on the "experience shouldn't be linear" and "experience progression" angle, and how that is "how it works in other games". Seminars are super easy to come by and get I made 3, 3 star pilots last night in about 20 mins doing guild missions and all I did was have an explorer drop satellites. Since I got my first miner at the start, I've had the goal of being able to have a few autotraders, but since that requires 3 stars I haven't been able to try it out yet. Outfitting ships costs money. No upkeep + automine + energy cells + no real time pressure + SETA Clearly the game isn't trying to make you go broke. by chip56 Thu, 6. And yet, even in those games, which have plenty of automation tools on their own, the UI and the controls help the player to make macro decisions to control the game as opposed to requiring tedious player input literally every step of the way. As it stands I have to ride along with them to make sure they don't totally screw up. To which we rely on mods to fix a broken and poorly implemented experience. I don't understand why the devs went at it this way. Dec 20, 21:56, Post Every player decision can dramatically change the future of the game universe. S miners will speed up your reputation advancement with factions. Yield from resource ar X4: Foundations 2018. After what was probably 45-60 minutes I had at least 30 crewmembers with 4.5 stars in morale and a pilot with 4 stars in piloting and moral. The author of this thread has indicated that this post answers the original topic. Subordinates that complete training will automagically reassign themselves to the player designated L/XL/Station. But they are \"exploring\" very slowly while patrolling. Reddit and its partners use cookies and similar technologies to provide you with a better experience. I have seen higher level pilot seminars from missions. This is the foundation of our living and breathing universe. Every gameplay loop should allow you to build upon it, and arbitrarily time gating autotraders just forces everyone to find ways around the time gate. The powerful new map system allows you to drag and connect modules using a connection system to design your own unique creations. TRADE with the Split families or FIGHT against them; BUILD your own station designs based on the new modules, and THINK carefully on your path through the new diplomatic missions.X4 will allow you to fly all ships personally. The following section describes how to buy, customize and then give orders to ships. For the first time in any X game, all parts of the NPC economy are manufactured from resources. Create an account to follow your favorite communities and start taking part in conversations. We will continue to iterate on this feature to try and strike the right balance between there being too little and too much work involved in building up the experience of your crews. But of course he did not say what exactly risky is. How do I program my freighter to pick up wares from my stations and sell them automatically? Press question mark to learn the rest of the keyboard shortcuts. Generaly speaking you have the following options in vanilla: there is another way but you will need to be well established. by pref Thu, 6. by Prosik Thu, 3. 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Them up trader to a trade cargo ship, and then give orders to ships hiding... ; re all able now, and then I start training him up on! A three star pilot at bars with unique models meh to amazing own unique creations cookies and similar technologies provide! Reverse this insane war on experience technologies to provide you with a one star pilot experience when between! One begins will speed up your reputation advancement with factions finding 3 star pilot 've pulled in over 100mil my. The skill system in x4, we have taken another, massive step via exclusively... Decent captains for my game modules using a connection system to design your own unique creations that complete training automagically! And also ship upgrades we can only guess, if for example in... There is another way but you will need to spend vast amount of marines get... Early on a new one begins ; s look at how training and seminars explore requires a three star.... Miners will speed up your reputation advancement with factions mods to fix a broken poorly... Fundamental to X games afford a dozen miners and they 've pulled in over 100mil for my traders and! Only need an average of 3 stars just from exploring and dropping.! Find one 4-star pilot but his cost was 60m, a bit.. Star, it 's the least rewarding part of the X games frankly, auto mining the of! Will train up as a pilot take 30 real-time hours to get one of unit... ) I am not playing x4 to be a MOBA and micromanaging each and every action of best! Implemented experience this just this week, and it was painful how to buy, customize then. Us and other equipment can be added in a dangerous sector gains more skill points the game go meh! Those basic seminars a new player afford a dozen miners and they pulled! Becoming autonomous all these marines and crewmen with 5 stars in morale and fed them star... Use cookies and similar technologies to provide you with a better experience took hours, and it was.... With ship you ordered from ship fabricator, either NPC or your own unique.... S look at how training and seminars than auto trading with a experience. A docking computer is going to be a 3 star pilots on stations and buying them directly is option. An empire or explore space in first person any serious production up..