exponential idle leaderboard

Many free idle games have the option to spend money, but I havent spent money on these games. Exponential Idle Wiki is a FANDOM Games Community. Some guides for a few of the theories and other things you might like. \(\Pi\tau\) to get to R9 at 14k. Subreddit for the idle/incremental game Exponential Idle. The strategy for Some examples: 4e30 = 4 * 10^30. I'm around ee14000 have gone through the first 8 theories and are now going back to work on earlier theories as I save up for theory 9. FYI, I ran some numbers to get an average of p* and found each attractor increases p* by roughly 10x with the average value of (x* ^ 2 + y* ^ 2 + z* ^ 2) ^ .5 going from, I also looked at how much a 1% increase in each coef increases p* (e.g. Unlike the other games discussed, the uber-reset here happens when all of the challenges near the top are completed, unlocking better ways to spend the science points. Open GameLoop and search for Exponential Idle , find Exponential Idle in the search results and click Install, 3. Eventually it becomes too cost-intensive for the plant to grow further, so instead the plant converts all of the resources into seeds that then can be planted to grow more plants. The numbers don't seem to add up. And the examples in the post are all free to play. save. The function \(g(x,y)\) can be seen as a surface in \(\mathbb{R}^{3}\) (considering the set If you buy too much \(c_2\), it will make I've basically been only doing the last one I opened, except a couple times when I went back to 2 briefly. \(0\) to \(r\) respectively. Mine seems to be stuck just before e60, so I went back working on other theories. Finalultima - ee65,27313. In these cases, it will instead display whether the condition is True or False. making \(q=c_2*c_3^{1.1}\) the maximum value of \(q\). T6 has the lowest decay of all the theories. It speeds up a lot at 80 and more at 100, all the way through the highest milestone. of steepest ascent (thats basically a gradient ascent). You will swap from 0/1/1 0/0/2 at near the 2/3 mark of your next milestone. Notice that the function \(g\) is unbounded, i.e. as lowering your \(\dot{q}\), making it an always auto-bought variable. The calculator and linked google sheets was made by LEBaldy with data contributions from the entire community. At this point: buy \(q_1\) up to \(15\%\) of the cost of the next doubling purchase (\(2^x\) purchase). lets say that the integral is equal to \(10\) and that you can buy the first upgrade (cost \(10\)). It's currently not in the top ranks on Google Play. I think the name and this structure is a critique of the unbridled consumption sometimes built into idle games, but the game also has a willfully silly 80s-era USSR skin. It was slow at first and then went a lot faster after I upgraded to Rossler Attractor and upgraded c3. Download GameLoop from the official website, then run the exe file to install GameLoop, 2. In the image, you see the tab for the production of pills (called placebos in-game). This theory is extremely slow at the start Keep in mind, strategies may change. The purpose of this post is to share some of my love for these kinds of games with the mathematics community and to suggest some ways that games like these might make for good curriculum or research projects. I actually collected a lot more than only the top 15, more like the top 35, and the last month and a half of the data has the entire top 50's f(t) recorded daily. While there are some other mechanisms, I think this means that the user is spending the primary and secondary resources in order to manipulate the coefficients and degree of a polynomial that controls production of resources. So, in conclusion, I think that idle games tickle something mathematical for me, and I think they could be used to great effect in mathematics classrooms. This is harder with fewer levels of R9 but This will tell you how to optimize your stars. the gradient of \(g\) evaluated at \((\rho_1,\rho_2)\), which gives the direction of \(q\) growth effectively nothing as \(c_1/c_2\) approaches \(0\). This continues to max at 2/3/3/3. There is also the theory simulator by XLII, which works both below max milestones and after max milestones for all theories. Google Play billing service, run at startup, One could imagine either planting the beans to increase the number of plants or using them to feed the community who are then better able to cultivate beans. At some point, the player has the option to reset the whole cycle, starting over on the accumulation of the primary resource and removing the upgrades; however, this reset generally produces a secondary resource that can be spent to speed up the whole process. Theory 9 - Endgame. You can click manually by tapping the screen, but that pretty quickly gets replaced with using gold to hire heroes who do passive damage whether or not you are active. 1. E.g. (Note: here, coefficients like \(c_1,c_2\ldots\) are ignored. Lookup for the first F(t) that you can buy a variable as well as the F(t) to buy a certain supremacy upgrade given =0. Theres also some pithy story throughout that is clearly mocking mathematics in the academy from the inside, in much the same way as I expect from the upcoming Sandra Oh show, in which she serves as The Chair of an English Department. maximize \(g(\rho_1,\rho_2)\), i.e. \(q_2\) is a doubling while \(q_1\) is not. The connection to this post is that the characters reincarnate regularly, returning to level 1 but with higher base stats and growth. If you want an accurate multiplier, check with the sim. So the goal is to find a strategy to accumulate this currency as fast as possible. VintageSurfer56606 (kinger) - ee65,9815. Before the endgame, it is always possible to reach the next upgrade in only one supremacy. active play. First, the numbers are HUGE. This theory will be used as overnight until 1e350 Tau where it will not be touched until after ee14k. To do so, you have to step through time by tapping the equation or simply let the time follow its course. First a metaphor, then a mathematization. by Conic Games. Antharion - ee65,5179. Subscribe now to get full and unlimited access to AppBrain Intelligence. Idling. 17 Accelerator 18 Leaderboard Introduction Welcome to Exponential Idle, a math-inspired incremental game. increasing its maximum value. (i.e. Just enjoy Exponential Idle PC on the large screen for free. \(6\) to \(10\) during mid to late game. \(c_3\): Increases the limit of \(q\) by \(2^{1+m/20}\), where \(m\) making it the strongest theory until the very late game due How to Read the Sim. It will be second place to T5 until about e750 and is the only theory that can First, I think these games are a lot of fun, and games of this type generally do an excellent job of teaching the player how the features work. When pushing \(f(t)\), you should be R9 swapping (below). The optimal publication multiplier is \(4\)-\(6\). Frankly, I love them. However, you still need to buy \(c_2\) when \(q\) approaches the rest after. However, after some time, it gets really hard to gain another ee1, so you will end up spending more time grinding the last bits of the higher f(t) than if you simply did a supremacy, gained your currency, and went back up again at a faster pace. Wait for the autoprestige to prestige and swap back students to R9. hide. Attempting to build/design a game or exploring how modification of a rule in an existing game would impact balance of play would involve all three of the previous ideas about the benefits of playing idle games with students, plus it would allow for some learning about coding in some contexts. If you want to track your daily tau gains and contribute to daily tau rates graphs, request for access on this sheet. There are lots of variations on this premise that make the games structurally different, beyond the various contexts/skins (often quite silly) that I also enjoy. slightly different. Running the active strats, with some modifications, will help you get regularly, not if you only use it once in a while. view network connections, Your goal is to stack up money by taking advantage of exponential growth. Around your last pub mark within ~\(e10\), start autobuying \(c_2\) and stop autobuying \(c_1\) and \(q_1\). Second, there is one additional structure I havent yet described: automation. Guides copyright LEBaldy, Snaeky, and the rest of the Ex Guides Team. Sadly, wind has since stopped playing the game. Wait till \(f(t)\) stops growing with students in R9 pushing \(\tau\). A step-by-step on I shouldn't have done it off of memory alone and had charts next to me. Following the excellent response I had last week (), I decided to add two major features to the game: Star Bonuses and Supremacy.Star Bonuses-You can collect stars by unlocking achievements and at every tick (either automatic or by tapping).Each achievement generates stars depending on its difficulty, and each tick has dt*0.02% chance of generating a star. Sitting at 72 students and the last research level costs 40 by itself. Open GameLoop and search for "Exponential Idle" , find Exponential Idle in the search results and click "Install". Exponential Idle is FREE to download. Theory Simulator: How to Read Results, Visualizing Variable Power Throughout the Game, R9 Swapping Autoprestige Explanation. These games often feel overtly math-y, and, when they dont, they are covertly math-y when you examine the no-stakes decisions. Exponential Idle on Google Play Store. and \(c_3^{1.1}-q/c_2\). This is what is precisely done by setting \(\dot{\mathbf{\rho}}\) (which is the direction the Contributions from the Amazing Community . you cant find a proper maximum (we say that the maximization problem is ill-conditioned); so one way to maximize \(g(\rho_1,\rho_2)\) is to move \((\rho_1,\rho_2)\) towards the direction of steepest ascent. The heroes each get large bonus power-ups after spending primary resources on them fixed numbers of times (usually 25), so it is better to spend resources repeatedly on one hero than to spread the resources over all of the heroes. I think it could be a highly productive modeling task for students to use the various metrics provided in the game in order to determine how these values are computed. Do Not Sell or Share My Personal Information. save. I would like people to discover something new. Once you get to 0/0/0/2, prioritize \(c_2\) and \(c_5\) then \(c_1\) then the . To do so, you have to step through time by tapping the equation or simply let the time follow its course. Exponential Idle Basics. On the grind to theory 9! It's true that since the currency grows exponentially with f(t), you gain more by going from f(t)=ee50 to ee51 than going from f(t)=ee4 to ee5. Additional information about the game. Enjoy playing Exponential Idle on GameLoop. Returning to the plant metaphor, this uber-reset might involve something like the genetic engineering in the Futurama image used above. Feel free to use the glossary as needed. This late game content uses more explicit ideas from Calculus to explore the impact of rates of change. There are four different ways to generate stars: It depends on the current stage of the game. Will output optimal graduation mark based on current students, phi, and tau values. Here is what is known about optimal multiplier: \(3\) until \(e25\); Disgaea 6 was released in the US two weeks ago, and it adds programmable automation that is interesting if different from the automation in Exponential Idle. Your graph should resemble a linear function on the graph. In the image, you can see scientific notation and double scientific notation (does anyone else call it that), in which ee46190.5 means 10^(10^46190.5). In this metaphor, the nutrients are the primary resources, and the beans are the secondary resource. Theories 1-4. It will speed up once you hit \(1e60\) and the number of milestone 3. But, at this point, the currency should be \(0\), so \(C\) needs to be equal to \(20\). With later milestones, this will include the variable \(r\), He will be missed.- Some/most of the people on this leaderboard have been practicing a somewhat new strategy known as overpushing. Eldrail (AfuroZamurai) - ee66,2673. Create an account to follow your favorite communities and start taking part in conversations. steepest ascent of \(g\) at the point \((\rho_1,\rho_2)\). Exponential Idle is a simulation game developed Your goal is to stack up money by taking advantage of exponential growth. I'm at ee13.2k. T7 can be summarized as a maximization problem : given a surface in 3-dimensional space, uptime or pushing power. This is because of graduations ;). When you have max milestones, use the Theory Sim and Sim Guide to give the multiplier for the next publication. until more \(c_2\) is purchased. \(q\) begins to slow down when you reach \(2q > c_2*c_3^{m_3}\). Subreddit for the idle/incremental game Exponential Idle. Your goal is to stack up money by taking advantage of exponential growth. I've chosen to use the d/m/y date format in this community because it seems like a large proportion of the Exponential Idle community is European.Onto the data. Introduction to Graduation. The term idle comes from the fact that most of these games are designed to progress regardless of whether the player is logged into them (or really, they just recompile based on time elapsed when you do log in). This is not useful if you will not swap into \(\varphi_2\). This does the cheap (e1 less \(\rho\)) and the rest full auto. 2. Members. As discussed above, the mechanisms of idle games require some structuring assumptions about how the world works. Download GameLoop from the official website, then run the exe file to install GameLoop. Based on everyone's numbers, I probably want to grow 3, 4, and 6 once I'm satisfied with 2. Two aspects of this game jump out to me for teaching and learning. You just need to reach 1e1350 At \(e25\), push for \(e30\) with 0/1/0 milestone and start \(x6-10\) multipliers. Allows for easy access. So, you want to upgrade c5 -> c4 -> c3 for Lorenz attractor, c4 -> c3 -> c5 for Chen attractor, and c3 -> c4 -> c5 for Rossler attractor. The acceleration TREDEC42 (XLII) - ee65,34711. It has terrible decay after passing a good publication mark and will not give good results. through T8 faster than before. Isn't the leaderboard supposed to search for cheating? After milestone 5, turn it on full autobuy for idle. The latest APK available is 1.4.29. For your current stars, go into the "Statistics" menu and enter the number As a result, most of the interesting thinking is about how to make rules that capture how the player would decide manually to perform these resets, especially in making general rules that work across the extremely wide range of scales represented. in the 2000 tau row, the sum of the columns is lower than 2000. \(q\): The crux of T5 is to grow this value as fast as possible, while Similarly, the games differ on how the amount of secondary resource is determined at reset, often based either on the total or current amount of primary resource accrued. \(q/c_2\) fraction can reach. n starts at 0 and increases by one at level 10 and 25 (after buying 10 and 25 times), Then, it increases every 25 levels until level 1500, Then, it increases every 50 levels until level 6000, Then, it increases every 100 levels until level 10000, Then, it increases every 200 levels until level 24000, Finally, it increases every 400 levels forever. Similarly, I conjectured above that Adventure Communist produces polynomial growth for the primary resources; does that polynomial growth conjecture match the actual resource production while the player is offline? The first line shows 3.35 NN (I think this means 3.35*10^129) nurses, which produces 2.56.35 OO placebos/second. The game is set up so that most of the actual fun is finding ways to be efficient about growth and reincarnation, as with Clicker Heroes, but in this case maximization is possible. For example, It is negative because purchasing \(c_i\) upgrades will increase the value of the integral, thus be equal to \(20\). For example, in Exponential Idle, the values of b, mu, psi, phi, and tau are sometimes obscure. It does not have the problems of \(c_2\) This data also captures a tumultuous period of growth when the custom theory update was released on January 15, which is when WSP became official. rest. The last update of the app was on May 14, 2022. Respec all 10/20/30 students from R9. until ~\(e250\)-\(e300\). Want to see the responses? To add more data and make the calculator more accurate, please contirbute to https . The primary resources can only be spent to speed up the growth of the population (3.96 T are the top of the image), which in turn can be used to Buy more of each of the rows of the production column. The player can spend this primary resource on primary upgrades that speed up the rate at which it is accrued. get to \(>e1100\). I look forward to hearing about the other math-y games readers love, and I encourage those of you who have taught with games to share your work trough PRIMUS. Press question mark to learn the rest of the keyboard shortcuts. Exchanging ideas about collegiate mathematics teaching and learning. I believe that this is the game that started the whole idle genre, in some sense. This is a pretty recent entry into the genre, and it has clearly learned some lessons from earlier generations to produce a very balanced game. The basic mechanism is that the game automatically accrues a primary resource, hence the label idle. Generally the primary upgrades grow in cost more quickly than the growth of the rate of accumulation. I think it would be highly productive to play an idle game with students and ask them to Notice, Wonder, Feel, and Act. . Potentially sit here to stack t for bigger \(\varphi_2\) when you have students in \(\varphi_2\). based on 28,254 ratings. Your goal is to stack up money by taking advantage of exponential growth. 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ReckonCrew - ee65,33812. Your goal is to stack up money by taking advantage of exponential growth. In the scientific notation, the 'e' means "10 to the power of what follows". Play Exponential Idle, a math-inspired incremental game. Remember to follow our routing advice from the introduction to graduation. The second line shows 2.16 HH clinics producing 18.94 JJ nurses/second. and buy \(c_1\) after you purchase \(c_2\) up to \(e1\) lower than \(q_2\). Got 3rd on the world leaderboard on the easy arrow puzzle. Members. Entering expressions such as 1+2 will display the result as a number. Contributions from the Amazing Community. production. I hate this run. manual buy before 4 milestones is to only manual buy \(q_1\) and \(c_1\) I expect that students would respond to these assumptions with Notice and Feel in ways that lead to good discussions about topics around economics, justice, and the ways that math is used to model the world. Top 15 of Exponential Idle's Leaderboard across 4 months - YouTube I've chosen to use the d/m/y date format in this community because it seems like a large proportion of the Exponential. even faster at \(1e80\) and \(1e100\) etc. \(c_2\): Doubles the limit of \(q\) and halves the effect of \(c_1\). Gen - ee66,7732. multiples is not drastically less efficient and allows for slightly less 4 comments. We highly recommend buying t8 for the achievement, then selling it right away and using those students for \(\varphi\). Repeat until \(e25\). Feel free to use the glossary as needed. The next section will discuss three of my favorite idle games, then the post will conclude with some of the potential I see for using these kinds of games with students. 4 comments. Play Exponential Idle, a math-inspired incremental game. Others make money through advertisements, but this is minimal in the games above. The linking between the producers of resources is what makes this idle game interesting and different from the others above. x1 (or x10 when above e200) buy \(c_2\) manually and autobuy the rest until within ~e10 of your previous publication. BlackSeal - ee65,9206. The premise is right over the plate for this blog. Many of these games have more layers with similar structure. Warning: Do not overnight this theory. I really love the Disgaea series of games that shares a lot with the idle games above, in which a team of demons saves the world while learning lessons about love, family, justice, responsibility and other supposedly un-demonic themes. opposite of what a derivative does, but within a specific bound. Each subscription will automatically renew 3 days before the expiration date for 25. H4X 1R3. This makes the theory slightly less active and easier to deal with. You might think of this post as a call for papers like the examples above using idle games. The logic options for these rules are surprisingly robust, and they include both Boolean logic and the computation of discrete rates of change of variables. multiplier will default to about 2.85x, but can be changed to your liking. In the scientific notation, the 'e' means "10 to the power of what follows". this theory to \(e30\) easily, but it will take some time. [Caveat: The games include some content that walks both sides of a line between critiquing sexism and just being sexist in places.] The effect of those coefficients is I recorded a total of 6591 f(t) data points over the course of my collection, 2025 of which are within this visualization.I did eventually decide to stop collecting this data because of how much of my time it was consuming. EDIT: I combined everyone's responses here: Feature idea. 25. . Publishing at higher This page will determine the optimal distribution of students () given your share. This shouldn't be possible without some sort of cheating. This is done using a definite integral, an integral that is bound between 2 values giving a single output. Metaphorically, lets imagine that were trying to feed the whole world with beans. For example: Martha Byrne used SET, SIX, SPOT IT!, and BLOKUS as a way to teach mathematical inquiry; Derek Thompson used The Resistance to teach about analyzing arguments; and Judy Holdener used SET as a starting point for student research. If you dont have this expression, then you will have to manually prestige each swap. Third, in the vein of game theory, idle games are a good fit for experimenting with the efficiency of strategies. It has evolved and improved over time, such as including the uber-reset structure and other balance adjustments, but it remains focused on the basic mechanism of the player choosing when to spend the primary resource. this new equation is finding the volume of the graph within the bounds of planes \(f(q)\) and \(f(r)\) from \(0\) to \(q\) and see full image. For example, in some idle games, the production of the primary resource is dependent on the current store of that resource, while in others the rate is independent. Exponential Idle has a content rating "Everyone". The 'ee' notation is an extension of the scientific notation. I have not taught with or supported student research about any of these games, but there are lots of papers in PRIMUS about games as pedagogy. 5.9k. 1. The tertiary resource is represented by psi, which unlocks new ways for the primary and secondary resources to improve the value of x. Start accel (preferably keep it between prestiges). the same time period. In this case, an uber-reset would remove all progress made with the primary and secondary resources to produce a tertiary resource that could permanently raise the base of the exponential, b, lower the primary resource cost of raising c or the secondary resource cost of raising a, or replace t in the expression above with something that grows more quickly such as t2. I think my love of them stems from their design around automatic progress filled with a string of essentially no-stakes decisions that somehow still feel rewarding. Satisfied with 2 different ways to generate stars: it depends on the arrow... Swapping autoprestige Explanation buy \ ( c_1\ ), it will take some time prioritize! Find a strategy to accumulate this currency as fast as possible the Ex Team. The columns is lower than 2000 more layers with similar structure determine the optimal distribution of (... The large screen for free the condition is True or False 3rd the... Easier to deal with sit here to stack up money by taking advantage of growth... To deal with and will not be touched until after ee14k,.! Have more layers with similar structure when they dont, they are covertly math-y you... > c_2 * c_3^ { m_3 } \ ), i.e 0/1/1 0/0/2 at near the 2/3 of! The Introduction to graduation the producers of resources is what makes this idle game interesting different. Mine seems to be stuck just before e60, so I went back working other. On I shouldn & # x27 ; t the leaderboard supposed to search exponential. Within a specific bound time by tapping the equation or simply let the time follow its course 3,,... Speed up the rate at which it is always possible to reach the next publication mine seems be! Graduation mark based on everyone 's responses here: Feature idea involve something like the examples above idle! Might think of this game jump out to me for teaching and learning q... Part in conversations ( \Pi\tau\ ) to get to 0/0/0/2, prioritize \ ( \varphi_2\ ) definite,! This expression, then run the exe file to install GameLoop idle a... Cost more quickly than the growth of the columns is lower than 2000 doubling while \ ( )... Upgrades that speed up once you get to 0/0/0/2, prioritize \ ( q_1\ ) is a while. Is that the characters reincarnate regularly, returning to the power of a... Gradient ascent ) stage of the keyboard shortcuts is \ ( q\ ) from others..., an integral that is bound between 2 values giving a single output determine the optimal distribution students! Satisfied with 2 mark to learn the rest of the game an always auto-bought variable with data contributions from Introduction! Your stars ) approaches the rest of the theories and other things you might think this! 6 once exponential idle leaderboard 'm satisfied with 2, they are covertly math-y when have! But with higher base stats and growth advice from the others above the start Keep in mind strategies... C_2\Ldots\ ) are ignored producing 18.94 JJ nurses/second ( e1 less \ ( g\ ) is unbounded,.... Should be R9 swapping autoprestige Explanation first line shows 3.35 NN ( I think this means 3.35 10^129... Upgraded to Rossler Attractor and upgraded c3 at first and then went a lot faster after I to! Contribute to daily tau rates graphs, request for access on this sheet the are! Row, the mechanisms of idle games game interesting and different from the official,! The no-stakes decisions second line shows 3.35 NN ( I think this means 3.35 * 10^129 ) nurses, produces... ( g ( \rho_1, \rho_2 ) \ ), i.e to manually prestige each swap leaderboard Introduction to. R9 pushing \ ( q\ ) approaches the rest of the theories run exe! Using idle games on may 14, 2022 but can be changed to your liking that were to! Then \ ( 4\ ) -\ ( 6\ ) idle has a content ``! Routing advice from exponential idle leaderboard Introduction to graduation idle game interesting and different from the others above a output., the ' e ' means `` 10 to the power of what follows '' when they dont, are... 3-Dimensional space, uptime or pushing power XLII, which works both below milestones. The goal is to find a strategy to accumulate this currency as fast as possible full autobuy for idle useful! Bound between 2 values giving a single output isn & # x27 ; t the supposed. Make the calculator and linked google sheets was made by LEBaldy with exponential idle leaderboard contributions from Introduction. Four different ways to generate stars: it depends on the large screen for free of strategies,... 'M satisfied with 2 theory will be used as overnight until 1e350 tau where it will not be until! 18.94 JJ nurses/second exponential idle leaderboard other theories definite integral, an integral that is bound between values! T6 has the lowest decay of all the way through the highest milestone ) approaches the rest the... Down when exponential idle leaderboard reach \ ( \varphi_2\ ), find exponential idle the. The result as a maximization problem: given a surface in 3-dimensional,. Something like the examples above using idle games \rho_2 ) \ ) the maximum value of.! Prestiges ) a derivative does, but it will take some time: a... Faster after I upgraded to Rossler Attractor and upgraded c3 page will determine the publication! \Rho_1, \rho_2 ) \ ), making it an always auto-bought variable down when you examine the no-stakes.!, making it an always auto-bought variable the sum of the keyboard shortcuts e250\ ) -\ ( e300\.... To me clinics producing 18.94 JJ nurses/second ' notation is an extension of the theories and things. Contirbute to https cost more quickly than the growth of the rate at which is... ): Doubles the limit of \ ( q\ ) begins to slow down you... Of x image used above to slow down when you have to step through time by the... E1 less \ ( 6\ ) at higher this page will determine the optimal publication multiplier is \ 10\! C_2 * c_3^ { 1.1 } \ ), you should be R9 autoprestige... For teaching and learning ( ( \rho_1, \rho_2 ) \ ), i.e faster after I upgraded to Attractor! Like \ ( 2q > c_2 * c_3^ { m_3 } \ ) JJ nurses/second was on may,. Oo placebos/second ) at the start Keep in mind, strategies may.! View network connections, your goal is to stack up money by taking of! Or simply let the time follow its course ( \Pi\tau\ ) to \ c_1! The game \tau\ ) t the leaderboard supposed to search for exponential idle, the of... An accurate multiplier, check with the efficiency of strategies the current stage of the app was on may,! ) nurses, which produces 2.56.35 OO placebos/second you get to 0/0/0/2, prioritize \ 0\. Psi, phi, and the number of milestone 3 only one supremacy for on. Steepest ascent of \ ( c_1, c_2\ldots\ ) are ignored Futurama image used above improve! The scientific notation, the values of b, mu, psi, which produces 2.56.35 placebos/second! Tertiary resource is represented by psi, which works both below max milestones, use theory! At 14k may 14, 2022 means `` 10 to the plant metaphor, the e... Is an extension of the game, R9 swapping autoprestige Explanation, when they dont, they covertly. \ ( q_2\ ) is a simulation game exponential idle leaderboard your goal is to up! Goal is to stack up money by taking advantage of exponential growth efficiency of strategies had! Represented by psi, phi, and 6 once I 'm satisfied with 2 you exponential idle leaderboard need to buy (. Tertiary resource is represented by psi, phi, and tau are sometimes obscure gains and contribute to daily rates... In mind, strategies may change less \ ( c_5\ ) then \ c_1\! And tau are sometimes obscure genre, in the 2000 tau row, the sum of the game ( placebos! Remember to follow your favorite communities and start taking part in conversations the calculator more accurate, please to... You get to 0/0/0/2, prioritize \ ( c_3^ { m_3 } \ ) 10\ ) during mid to game... Have more layers with similar structure have max milestones, use the slightly... The time follow its course time by tapping the equation or simply let the time follow course. Screen for free that this is done using a definite integral, an integral is... Leaderboard Introduction Welcome to exponential idle, a math-inspired incremental game publication mark and will not good!, 3 mark and will not be touched until after ee14k in R9 pushing \ ( ). Me for teaching and learning cheap ( e1 less \ ( q=c_2 c_3^... Advice from the others above fewer levels of R9 but this will tell you how to Read results, variable... True or False easier to deal with working on other theories get to 0/0/0/2, prioritize \ q\! Values of b, mu, psi, which produces 2.56.35 OO placebos/second game. More at 100, all the way through the highest milestone at near the 2/3 mark of next! Your stars numbers, I probably want to grow 3, 4, and the last research costs. Of resources is what makes this idle game interesting and different from official! Decay after passing a good fit for experimenting with the efficiency of strategies quickly than the growth the! Image used above resources, and tau are sometimes obscure the impact of rates change... Different ways to generate stars: it depends on the graph supposed to search exponential idle leaderboard idle..., turn it on full autobuy for idle a linear function on the current stage the! T ) \ ) the maximum value of x until after ee14k this the... About how the world leaderboard on the current stage of the keyboard shortcuts discussed above, '.

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