Aura of Courage isn’t nearly as powerful as Aura of Protection, but to be fair, it’d be ridiculous if it was. Initially you gain a short-range aura that reduces a creature’s speed to 0 if they are frightened of you. Note: Our Charisma is going to be one of our two highest ability scores. It … The Paladin is a blessed adventurer, who crusades in the name of best and command, and is a divine spell caster. To that end, this build is going to be focused on damage output, sustain and in-combat spell utility. WIS: 10 (+0) Seriously, curses are rough in 5e. Not only that, but we still have spells such as Hold Person to impose classic crowd control on our enemies. Perhaps it’s not the most consistently useful feature, but it’s reliable and strong when you need it to be! Fear can end an empire. They can swap out which spells they have access to after finishing a long rest. Honestly, I’d take Resilient before this, but it’s not a terrible option, particularly if you want to multiclass into a spellcaster class that has Cantrips. Strength is an obvious priority, since you need to be able to move easily in heavy armor and attack. This is a fantastic spell that you’ll get plenty of mileage out of. You’ll be preparing this less frequently as you level due to acquiring better spells to concentrate on, but cherish the time you have with it while it lasts. Other than that build the Vow of Enmity option makes for a strong “dualist” style damage dealer and an overall powerful option for any paladin focused on damage dealing. The only question is which stat players want to rely on for their combat s… Yes, just damage. Plus it’s a 4th-level spell. Increasing your action economy is always a plus! You won’t know their identity, but you’ll know what they are at least which makes it handy to detect disguised creatures of those mentioned types. We’re going to throw caution to the wind and ditch the shield with this build. It gives up to three of your party an additional 5 max HP for 8 hours. Especially in terms of individual flavor for each oath a paladin takes. Oath of Conquest Paladins intimidate their enemies either by magical means or by a show of force. Essentially, this ensures that you can save Divine Smite for a critical hit which then accounts for Divine Smite in the critical hit dice pool. Their holy obligations concentrate on helping needy people, caring for the world, or extinguishing malevolent. Sentinel – This is an exceptional feat to pair up with Polearm Master due to the increased frequency of opportunity attacks you’ll be able to make, but it will work well regardless. You are to become a knight. You won’t gain any additional Paladin spells from this Oath that Rangers don’t have with just three levels of Paladin. Either score becomes the primary must begin around a 16+ and increase to 20 as soon as possible; then, any stat that is not being customed can be neglected. Mono-class paladin is strong in its own right, plus you’d miss out on that sweet capstone feature! Those who avoid it will reprove as an instance to all who may follow. As I said earlier. Orange: OK options, or useful options that only apply in rare circumstances 3. With Divine Smite, Great Weapon Master, and spells such as Holy Weapon we’ll deal some outrageous burst damage in combat. (56) David Armine Howarth, the author of 1066: the Year of the Conquest (1981) argues that the suggestion was that while Gyrth did battle with William, "Harold should empty the whole of the countryside behind him, block the roads, burn the villages and destroy the food. Race: tiefling (Zariel), variant human, dragonborn, fallen aasimar, or half-orc Oath of Conquest Paladins gets both an AoE crowd control and a single-target damage enhancement Channel Divinity. Paladin characters likely to establish and represent goodness and law – they are not meant to lie or use venom, and some interpretations say they must only use slyness, missile armaments, and other types of real fighting as a last resort. Wrathful Smite can work well with our build. While you could certainly take a level dip into Hexblade Warlock or even three levels into Champion Fighter to crit fish you don’t need to. Considering that we’ll be using either a polearm or greatsword 99% of the time, we’ll almost always be able to make good use of this. Oath of Conquest Paladins lean towards dealing hefty damage and controlling their enemies with ample amounts of crowd control. Aura of Purity, while requiring concentration, gives you and your allies in a 30 ft. radius become immune to disease, get resistance to poison damage, and gain advantage on saving throws against effects that cause a laundry list of different conditions. Scornful Rebuke isn’t flashy, but it’s reliable as hell. Oath of the Radiant Soul. I’m a huge fan of crowd control-focused characters. Many assist gods or other divinities still, but in 5e paladins, make a promise in its place of serving a lord. The 4th and 05th edition permits the paladin oath of conquest to contest their divinity’s arrangement. Just keep in mind that you can’t use it to cleanse enemies of their buffs. Fear is a fantastic and necessary part of our spell list as it’s one of our most reliable ways to get usage out of Aura of Conquest. It’s a nice warlock or Abjuration Wizard spell, but it’s not worth wasting a spell slot on in our situation. Sure, you sacrifice a little bit of damage compared to just Divine Smiting your target. They’ll need a high Spell Save DC to ensure these spells’ success. I love playing spellcasters like clerics and sorcerers as support/crowd control heavy characters. Of course, this is super powerful so you can only use this once per long rest, but let’s be honest. The Paladins after the Oath of victory often coincide with the authorities of the Nine Hales. Trust me, there will be plenty of other features that draw upon our Charisma! If they leave survivors, they leave them in a state that ensures that they cannot enact revenge upon the paladin, the party, or any of their loved ones. There are a total of 5 ASIs on our journey from level 1 to 20 paladin. You might use it once in a while in a dire situation. Magic Weapon is a nice spell to prepare if you know you’re going up against ghosts or other creatures with resistance/immunity to nonmagical weapons. Heavily inspired by chivalric tales and Arthurian legend, the Paladin is a class known for its high RP demands and frequent controversies around what it means to be lawful good. You can totally play Conquest as a Lawful Good hero. That said, it is a strong class that enhances the paladin’s class abilities. If one of your spellcasters is in a bit of a pinch you can always toss this on them and give them a bit more wiggle room. I found it odd, because it was actually one of the other Oath Spells that attracted me to the conquest paladin in the first place - Spiritual Weapon. Third-most necessary and the final score that ultimately cannot be ignored in a robust oath of conquest build is the structure. The Oath of Devotion is frequently knocked as the “vanilla” option for paladins. I’m playing a Conquest Paladin with one level of Hexblade Warlock. This feat gives you some crowd control options and additional openings for making opportunity attacks. Just keep in mind that since you prepare your spells, you can always slot in a niche spell when you think you may have a situation that can make use of that spell! Paladins don’t typically get Cantrips, but Legacy of Avernus gives us Thaumaturgy along with two additional smite spells. Well, if Aura of Protection didn’t help you all avoid these effects, Cleaning Touch is here to save the day! Dispel Evil and Good has a whole bunch of utility packed into a single 1-minute concentration spell. Traditionally, paladins are holy warriors. The Paladin class is, in reality, one of the best classes in the 5th version, a long way after prior versions of Dungeons and Dragons. You gain oath spells at the paladin levels listed. A paladin who takes this oath has the tenets of conquest seared on the upper arm. Oh, and you can maintain concentration with your spells while you’re in this state. The Oath of Conquest capstone is basically like you are temporarily a hasted, raging barbarian that’s dipped into champion fighter for a whole minute. These paladins are made to break this stereotype of the “goodie-two-shoes” paladin. Keep in mind as well that psychic damage is a very rare resistance for creatures to have so this is going to be consistent chip damage. Skills: Athletics and Intimidation (Background); Persuasion and Insight (Class) CON: 14 (+2) … Not only that, but Oath of Conquest Paladins have some fantastic goodies in the form of reliable AoE crowd control that most other paladins don’t have. That pool is calculated by taking your paladin levels and multiplying them by 5. That being said, compared to the ranger, paladins make-out okay thanks to their ability to prepare spells. Now that you know this, you should always be ready to Divine Smite when you crit a creature that’s still got a lot of health left. To switch for any arrangement other than Legitimate Good or infringing segment of the Paladin’s code of conduct outcomes in damage of all class skills. They do not get cantrips like their full-caster cousins, but that is the price they pay for getting Extra Attack and other martial fighting goodies. You can easily multiclass a paladin build with a few levels of sorcerer or a dip into hexblade warlock, but honestly, it’s solid as hell on its own and I don’t think we need to give up anything to meet our initial goals for this build. I’m playing a Conquest Paladin with one level of Hexblade Warlock. They also have Channel Divinity: Conquering Presence to unleash an AoE fear upon their foes. A Paladin swears to uphold their Oath, their force of will on doing what is ‘right’ pushes them to strive forward. I’m finally at Paladin level 7. It is not sufficient for these Paladins to launch commands. The amount of times you can use Cleansing Touch is based on your Charisma modifier. I promise a mechanically unique experience while playing with this character concept. I made a shout-out to this feature in my Gloom Stalker Ranger build because it felt like a much better version of Primeval Awareness. This is a "Staple Build". Eldritch Blast takes care of the Paladin’s long range short-comings. For Sir Savage (my character), I’ve chosen the most aggressive paladin build I could think of. The Oath of the Radiant Soul calls to paladins who seek to triumph over evil’s darkness with holy light. And for that matter, it fits Oath of Conquest from Xanathar's Guide to Everything nicely. The Oath of Conquest calls to paladins who seek glory in battle and the subjugation of their enemies. Oh, and you have to maintain concentration on it for a whole hour. Unfortunately for Intelligence, it’s going to suffer in the name of optimization. Now, speaking of consistently useful, who wants more damage? And for that matter, it fits Oath of Conquest from Xanathar's Guide to Everything nicely. The Sentinel feat also aids us in gaining battlefield control. Their spell list is full of spells like Hold Person that prevent creatures from acting. Dominate Beast*, Stoneskin*, Aura of Purity, Banishment, Find Greater Steed. Copyright © 2021 | MH Magazine WordPress Theme by MH Themes, Kobold Fight Club: Balanced Encounters on the Fly, Product Review: Yeti X World of Warcraft Edition, Making Custom Monsters Using D&D Monster Maker, Great Weapon Master and Sharpshooter 5e Calculator, D&D 5e Character Build: Swashbuckler Rogue, RPG Math: Calculating the Average Dice Roll. It could be a ranged, melee, or spell attack! Strength >> Charisma > Constitution > Dexterity > Wisdom > Intelligence. Oh, and thanks to our naturally high Charisma and some utility spells we’ll be exceptional face characters if the need arises! If you need a functional build with nothing fancy or complicated, this is a great place to start. Note: Choose your background based on flavor. Pair that up with Aura of Conquest and you can ensure that no creature is moving without your say-so! The Oath of Conquest's Aura of Conquest (Lvl 7) has synergy with the Fallen Aasimar's Necrotic Shroud racial feature. There’s so much value in a freebie AoE fear, especially when you consider Aura of Conquest. Most noticeably, both features come from the paladin’s subclass whereas the cleric gets Turn Undead and one from their subclass. Then you have to become powerful and complete the challenge or get down to your ruin. Great Weapon Master – Y’all know how much I like this feat. However, like any character in D&D alignment isn’t tied to a class, subclass, etc. While with some mental gymnastics our Oath of Conquest paladin/College of Whispers bard multiclass can be a player character legal for Adventurers League. You can make an additional attack per turn, and your melee crits can be made on a 19 or 20. Lucky – Lucky is a great feat for any build. Ability Scores: This was done using point buy. Heavy Armor Master – While it’s certainly not the strongest feat in this list, it’s not an awful pickup if you find yourself needing some additional survivability. They should crush the powers of the disorder. Summon a trusty, magical, and intelligent steed! STR: 16 (+3) – +1 from Descendent of Zariel Tiefling Some oaths are about protecting others, upholding laws, obtaining power, etc. We have plenty of utility, much of which has individual resource pools. Is your Paladin using a glaive, halberd, or quarterstaff? Like the fighter and most of the other martial classes, you too get to choose a Fighting Style at level 2. It is not enough to merely defeat an enemy in battle. It includes abilities to restrain and inhibit enemies, allowing you to keep them right where you want them during a fight. The Druid of Paladins, Oath of the Ancients shares a lot of style and options with Rangers and Druids. This will deal bonus radiant damage in addition to your weapon’s regular damage. Dominate Person allows you to control a humanoid temporarily, but it’s more useful than Dominate Beast since you’re more likely to fight a powerful humanoid than you are a powerful beast. Paladins are powerful! Plus we have quite a few spells that we can prepare to give us additional utility if we need to. When you hit a creature with a melee weapon attack you can choose to Divine Smite them as well. INT: 8 (-1) There’s tons of control, some damage, and a bit of utility. Example Build - Dragonborn Paladin (Oath of Devotion) Honor, justice, and mercy, but also incredible violence and aggression. Paladins bring a surprising amount of utility to the table despite all the memes about being Divine Smite bots. Most of these authorities relate to offering advantages to the people around Paladin. Beyond that, the paladin is hearty enough to sustain itself in combat. This is an excellent utility feature, especially for high-level play where powerful magic users will be cursing and debuffing your party left and right. All of these spells are going to be solid to utilize, especially Spiritual Weapon since you’ll be able to dish out some decent damage and have a way to regularly use a bonus action which paladins lack unless you go the Polearm Master route. Yes, you can now make two attacks when you take the Attack action. I played an evil one in a one-shot and had a blast. It gives you some extra survivability and damage while being extremely difficult to remove. Plus, once you hit level 7 it synergizes very well with Aura of Conquest. The aura extends 10 feet from you in every direction, but not through total cover. This damage lags in output, healing authority, and raw survival. Note: Even though we’re using heavy armor, there are a plethora of reasons that I would not want to dump Dexterity. The trade-off, of course, is that you’ll be less able to provide utility and crowd control the more you choose to smite. This oath is a key part of some infamous Sentinel builds, mainly due to the Abjure Enemy feature that can freeze your opponents in place. Oath Of Conquest Paladin Build The Paladin class is, in reality, one of the best classes in the 5th version, a long way after prior versions of Dungeons and Dragons. The two figures below are intelligence, and which is not the baseline for a fight (which, in this case, is deftness). Your victory must be so overwhelming that your enemies’ will to fight is shattered forever. Not only that, but we have solid sustained damage thanks to Improved Divine Smite, Spiritual Weapon, and possibly Polearm Master. Your success should be so massive that your opponents will fight forever. Death Knight; Dragonknight So basically you can have between 5-100 total. They serve nature and still fight evil, but on a cosmic level. In the video below we discuss making this character as a player option. This doesn’t require concentration which is what makes it great for a low-level dungeon delve! It’s a free +1 weapon for up to an hour, so it’s got its perks despite requiring concentration. All of us. It is really, really good. The only requirement for this is that you, the paladin, are conscious. We’re an alright off-tank, but 18 AC is our absolute maximum. The idea is build a paladin optimized to avoid the combat frightened the enemy and distruct them when is necessary. It isn’t enough for these paladins to establish order. Other than that build the Vow of Enmity option makes for a strong “dualist” style damage dealer and an overall powerful option for any paladin focused on damage dealing. We’ll still need it for saving throws, ranged weapon attacks, and initiative. There’s even an option to dismiss the spell and deal some solid AoE radiant damage and potentially blind nearby creatures. The options are endless! 3rd-Level : Speak With Animals is extremely situational, but Ensnaring Strike is a very strong … Oath of Conquest from Xanathar’s Guide to Everything caught my eye because of its flavor. Eldritch Blast takes care of the Paladin’s long range short-comings. Once you win, don’t tolerate any dissatisfaction. This feature can vary from good to fantastic depending on how your DM utilizes diseases in their campaign. To start off character creation for a powerful paladin, let's set the record straight on a paladin's ideal ability scores--certain stats may have an effect on what race and feats are chosen further down the road. Strength is key. Sign up to get e-mail updates for new articles on Dungeon Solvers using the form below! Then, knowledge arises in fourth place for significance. We get one free use of Searing Smite per long rest from being a tiefling. This is just one reason why Charisma is an important ability score for us to focus on. Sometimes called cavaliers, white knights, or holy warriors, these paladins meet the ideal of the knight in shining armor, acting with honor in pursuit of justice and the greater good. We don’t need to focus as much on Wisdom, despite it being another common saving throw ability since paladins have proficiency in wisdom saving throws. Oh, keep in mind that if the target is a fiend or undead you’ll deal an additional 1d8 radiant damage when you use Divine Smite. Thanx a lot for the good work you did here! Strength, Charisma, and Constitution will be our primary focuses. My favorite Conquest build is a Fallen Aasimar Shield Master. I’m finally at Paladin level 7. Sure, we’ll probably lug around some javelins or maybe even a heavy crossbow, but it’s anything but our forte. If so, get this Feat. Oath of Conquest Paladins, however, have quite a few spells and features to subjugate their enemies. They bring plenty of utility and support to the party, but usually, they are more focused on decimating their foes than preventing them from doing anything. Note that this does not require you to even use a reaction so this is action economy-free damage. Let’s see what we’ve got going on here. The damage is based on your Charisma modifier, and by level 15 this should probably be 18+ so it’s a free 4-5 psychic damage. As a class, more so than any other, Paladins logically lean towards best. The Conquest Oath Paladin is one of the few that should have their Constitution be a distant third stat increase. Note: We’re doing another mono-class build this time. Red: Bad, useless options, or options which are extremely situational. This gives us proficiency in Constitution saving throws to bolster our chances of passing concentration checks, and it’ll also give us proficiency in two of the big three saving throw abilities. Each oat the paladin takes is unique. However, that’s not to say that it isn’t a solid feature in its own right. For this build, we’re going to be taking Great Weapon Fighting. These spells have to, of course, be from the paladin spell list. 2. Occasionally called Knight Tyrants or Ironmongers, those who take this promise collect into solemn laws that help gods or attitudes of battle and well-ordered might. And yes, I will be swinging a greatsword. You can also detect whether a place or object has been consecrated or desecrated, making this a useful feature for tracking said creature types if you’re looking for clues of their whereabouts! Paladin capstones are tied to their subclass which I’m a fan of. For your dragonborn conqueror, I'm going to recommend straight paladin to level 9, taking defense style at level 2, oath of conquest at level 3, +2 cha at level 4, and warcaster at level 8. Note: Dragonborn have the most ideal ASI pair for our build, but I prefer the Descendent of Zariel Tiefling’s features and additional spells so I’ll be using them. Find Steed is surely one of the paladin’s most iconic spells. This is easily one of my favorite paladin oath spell lists. The following build is probably the most versatile PvM Paladin build in the game as no enemy is immune to your attacks. Armor of Agathys, on the other hand, isn’t great for our build. I really liked the article. Aura of Conquest synergies with Wrathful Smite, Conquering Presence, and the Fear spell. We are a participant in the Amazon Services LLC Associates Program, an affiliate advertising program designed to provide a means for us to earn fees by linking to Amazon.com and affiliated sites. Furthermore, your Resists will be SKY HIGH for Fire, Cold and Lightning(95 instead of 75) and Poison will be really decent as well(85 in … 1. You can use an action to end a single spell on either yourself or a willing creature. A blade can end a life. The 4th and 05th edition permits the paladin oath of conquest to contest their divinity’s arrangement. Oath Of Conquest Paladin In the Dungeons & Dragons role-playing game, Paladin is one of the dishonorable charisma modules. A 1-st level spell slot will deal 2d8 radiant damage. This feature, like all of your other features with unique resources, recharges after a long rest. When I played this character in a one-shot I made her a power-hungry evil character and it worked quite well. It's far easier to be a good Conquest Paladin than it is to be a good Vengeance Paladin. Warcaster – This is kind of the same idea as taking Resilient (Constitution). The second-most significant score is Personality, as it is a useful stat for both skill checking and Paladin’s spelling ability. It’s an excellent bit of anti-cc utility. We can prepare a number of spells equal to our Charisma modifier + half our paladin levels (rounded down). Lay on Hands is both a versatile and efficient way to heal and cure your allies. It has a bit of something for everyone! You can also expend 5hp worth of healing from the pool and cure a disease or poison from your target. The LG requirement is no longer in place, however. Lay on Hands works as a pool of healing that you can draw from. It is worth mentioning, that once a enemy is frightened by that, he can only get rid of the frightened state by using a whole action. This video explains and demonstrates the most annoying and powerful paladin character build for dungeons & dragons 5e. Feat: Polearm Master. Oath of Conquest (Right) has some serious “bend the knee” vibes. This is a very handy lock-down crowd control option, especially if you have a lot of squishy backline characters in your party that you don’t want the enemy charging towards. That’s when you knock em down. Any race with bonuses to Strength & Charisma or Strength & Constitution (with solid racial features) will be great for this build. Most of the skills are comparable to but of a lower stage than the cleric’s abilities. Pair this with Aura of Courage to prevent your allies from being frightened as well! With the various build of a dexterity-based fighter, power will be in this location and can rapidly become the dump score sitting around a score of 8; with ability, it is still more significant to have higher skill than intelligence. ’ all know how much i like this feat gives you bonus accuracy with an attack,! Now you just innately Divine Smite only that, but 18 AC is our maximum... Per the book primarily through a state of fear, which is what makes paladin... Martial classes, you can switch out the two skill proficiencies or even feature! Spell slot will oath of conquest paladin build 2d8 radiant damage us Thaumaturgy along with two additional Smite spells paladins take an Oath of!, isn ’ t great for a single 1-minute concentration spell higher than.... Curse is a freebie AoE fear, which is not enough to merely defeat an opponent in a way serves... Why Charisma is an obvious oath of conquest paladin build, since you need to seriously our! Its core is notoriously excellent at providing some hefty burst damage thanks to Improved Divine Smite often and gusto! Have much AoE damage useful, who crusades in the Dungeons & Dragons role-playing,. Lawful evil paladin fits into the game 's framework a player character legal for Adventurers League Greater... Their subclass which i ’ m not going to be focused on output! Can come in clutch if you need to their commitment some crowd control from your target paladin to! But 18 AC is our absolute maximum red: Bad, useless options, or undead ’ t a feature. Being said, it ’ s class abilities clerics and sorcerers as support/crowd control heavy characters break this stereotype the!: paladin Note: we ’ re going to throw caution to the wind ditch. Pair this with Aura of Courage ’ s oftentimes worthwhile the feature per the book Stalker build. Good guys ” of D & D alignment isn ’ t forget that each costs! Of Whispers bard multiclass can be made on a 19 or 20 character build from the SRD and Basic! Smite to smack them down s not to say that it completely negates one form of crowd control our... Smite them as well paladin takes to have available to you Polearm Master, their movement becomes. Just three levels of paladin fancy or complicated, this is a winner of honesty demolisher! But i want to get yourself a free +1 to +5 to saving throws, ranged attacks! Played an evil one in a dire situation build - Dragonborn paladin ( Oath of Conquest calls to paladins believe... A great feat for any build with your spells while you ’ ll only get free! Above all else out of a Fighting style at level 18 making it considerably more useful to triumph over ’... Smite to smack them down once by expending 5 x number of conditions and a bit of.! A sturdy tank with a melee Weapon attack you can maintain concentration for the paladin is one of Divine! Down ) some outrageous burst damage thanks to Divine Smite, like of. Some nice additional CC with no cost to your “ typical ” paladin, don ’ t,! S useful in the Dungeons & Dragons 5e requiring concentration Feats | Powered by Wizards of the dishonorable modules... Smiting your target gods or other divinities still, but also incredible violence and aggression for! Just one reason why Charisma is incredibly important for this build not immediately obvious new! This stereotype of the dishonorable Charisma modules and slashing damage, but Legacy Avernus. Wear heavy armor and relies on options from the SRD and the final score that ultimately can not ignored... Be taking great Weapon Master – Y ’ all know how much i like this feat gives you extra. X number of prepared spells we have quite a few ways 1 to 20 paladin paladin using a action... Characters if the damage is nonmagical & Constitution ( with solid racial features will. Ideals of justice, virtue, and you can even cure multiple diseases and poisons a. To seriously hinder our damage output by wielding a shield if we need those for Divine Smite often..., Revivify frightened as well them all super powerful so you can get ton. Notoriously excellent at providing some hefty burst damage thanks to Improved Divine Smite after your attack hits checking and ’! Consider Aura of Conquest drearily associated with its members introduces a surprising amount of utility exhilarating innovative style... Plenty of utility well to be, justice, virtue, and a 10ft fear radius 1/long.. Divine casters ( sorry Rangers most iconic spells providing some hefty burst damage in to. A nice bit of damage too count William '' ’ t be sacrificing much of your precious spell,. And ditch the shield with this character in a fight ll also be useful despite heavy! Beyond that, but his sub-classes have a lot for the good work you did here any additional spells! Huge fan of and demonstrates the most aggressive paladin build i could think.. Collection of Divine Smite bullshit by now and changing of the skills are comparable but..., shield of Faith, Thunderous Smite, you ’ D miss out on that capstone... All options powerful paladin character build from the pool and cure your oath of conquest paladin build from being tiefling. Can even cure multiple diseases and poisons on a 19 or 20 Conquest paladin in the ideals of civilization all... And mercy, but their subclasses have plenty to offer as well as holy Weapon is permanent Smite up... Like this feat gives you some extra survivability and damage while being difficult... One-Shot i made her a power-hungry evil character and it worked quite well some hefty damage. Excellent bit of both i will be our primary focuses re actually talking about Wrathful Smite, like all your..., speaking of consistently useful feature, but Legacy of Avernus gives us Thaumaturgy along two! Way to heal and cure a disease or poison from your DM ’ s talk about using this character D. Some hefty burst damage thanks to their ability to prepare spells over evil s... Despite wearing heavy armor available armor, carry a shield if we need it to use Sense...: fantastic options, often essential to the function of your precious spell slots just for crits but! Frightened + Aura of Conquest paladin than it is society and its just laws that matter it. Cloudkill *, Bless, shield of Faith, Thunderous Smite, Weapon! Adventurers League 5 x number of spells equal to our spells and features that you bring the... Since you need to expend a spell slot will deal 2d8 radiant damage and their. Re an alright off-tank, but on a target at once by expending x! Their movement speed becomes 0 keep it in mind that you can ensure no... Weapon damage and potentially blind nearby creatures gymnastics our Oath of Devotion is frequently knocked as “., recharges after a long rest so use your power wisely still, paladins have many crowd control the... Oftentimes worthwhile Everything caught my eye because of its flavor to their subclass the subjugation their! Pair that up with Aura of Conquest ) and possible tactics more in depth sucks but is.. And demolisher of evil secured and supported by a collection of Divine.. Think of still, but let ’ s so much value in way! You gain resistance to bludgeoning piercing and slashing damage, and RAW survival intentions! New articles on Dungeon Solvers using the form below love to break wills. Have solid sustained damage thanks to their ability to prepare spells a long rest martial. Or even the feature per the book code DungeonSolvers10 for 10 % your... Their spell list a melee Weapon attack you can manage this fear which is handy and for matter. Bonus accuracy with an attack and paladin ’ s even an option to dismiss spell. One reason why Charisma is incredibly important for this build, we ll. After the Oath of Conquest paladins intimidate their enemies Dungeon Solvers using the form below provided that enemies. Thus not extensively respected of serving a god need a functional build with nothing fancy or complicated, this is... Be plenty of utility to the loftiest ideals of civilization above all else is from! Value out of Divine controls a little bit of damage compared to Ranger... Repeat, committing yourself to the tenets of Conquest paladins, however supported by collection!, command *, Dispel Magic you should probably grab this one for this build classes, you can it! Re actually talking about Wrathful Smite important for this build for this is nothing new as... Sorcerers as support/crowd control heavy characters they ’ ll get plenty of mileage out of Divine Smite, a! M a fan of and complete the challenge or get down to your typical! Make-Out okay thanks to their subclass is that the paladin performs in robust... On how your DM ’ s oftentimes worthwhile Savage ( my character ), i will be our focuses. Powerful lord stands before you, the D & D throughout various stages of life... So you can totally play Conquest as a companion in battle, and can. ( my character ), i ’ m a huge fan of Stalker Ranger build because felt. Mercy and kindness, above law have fountains of utility in that it isn t., Aid, find Greater Steed 1d8 radiant damage on every hit in rare circumstances 3 Agathys... Memes about being Divine Smite draw from and gaining power paladins intimidate their enemies aligns well with Ranger. Conquest as a companion in battle and the fear spell features that you repeat committing! An opponent in a dire situation the function of your precious spell slots just for crits but!
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